Houdini Test Render: SNOW!
Updated: May 8, 2019
This Houdini test render was part of my pre-production project. It was research into using the Houdini interface and using a particle effect to create snow for the first time. I also test rendered the short sequence with motion blur, to see if there was a visual difference.
In the end I felt that I should render without motion blur as it created some lines on the render.
I wanted to see whether the used rig could be imported in along with its animation from Maya, which was successfully done.
The next test was to see whether the topology of the mesh could handle colliding with Houdini particles. This was key, as I wish to make a disintegration effect as a personal major project with the same mesh.
Next, test disintegration!