Azri Game Animation
For my game showreel I wanted to produce some quick animations and have the character wielding a weapon for extra appeal. I’ve decided to do a run, an attack and an idle too – time permitting.
These animations are all current works in progress. I wanted the idle and attack to have a martial arts vibe in the character’s style of movement, appearing fluid, dynamic, yet dangerous, in a circular movement.
Here is the latest animation for my attacke animation: