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About Me

I am an animator/rigger with an interest in TV, film, game animation and VFX. I have graduated from The University of South Wales with a first class honours degree in Computer Animation BA(Hons). My final year projects were varied, ranging from games to realistic creature animation to VFX and character based animation. I used a mixture of different software packages to complete these projects, including Nuke X, After Effects with Red Giant Trapcode, Maya and the Unreal Game Engine.

 

 

My future goals include gaining industry experience, working as an animator/rigger. I will continue to improve on my animation skills and look into interesting and dynamic animation, that will fit well in game, TV and film. I have an interest in visual effects in films and TV shows too and I desire to improve my existing knowledge of Houdini, game engines and Python scripting skills.